Best Forza Horizon 5 Xbox Graphics

Best Forza Horizon 5 Xbox Graphics
Author Alessio Lorandi
Alessio Lorandi
June 13, 2022

Looking for the best and most realistic Xbox graphics settings to race on FH5?

As you can imagine, having proper graphics settings for your Xbox is vital for getting the best experience out of the game.

In fact you’ll be able to see everything very clearly and therfore make fewer mistakes as a consequence.

Anti-aliasing, shadows, and texture quality are some of the most important settings to change in order to see an overall difference in game-play.

Best Forza Horizon 5 Xbox Graphics

However, getting the right combination of settings isn’t easy and that’s why we’ve came in to prepare this comprehensive guide with the best Xbox graphics settings to get a competitive edge in FH5.

As you’ll see below, these settings are specifically good for both Xbox One and Xbox Series X|S consoles.

How do you change Xbox graphics settings in FH5?

For you to change the FH5 graphics settings on your Xbox, you’ll have to head over to “Settings” and then scroll down all the way to “Graphics”.

How do you change Xbox graphics settings in FH5?

From there you’ll now able to configure the whole look of the game to your own liking.

What are the best FH5 xbox graphics settings?

The best Xbox graphics for Forza Horizon 5 are:

  • Anisotropic filtering = High
  • Shadow quality = Extreme
  • Night shadows = Off
  • Motion blur quality = High
  • Environment texture quality = Ultra
  • Environment geometry quality = Ultra
  • MSAA = X4
  • FXAA = Off
  • SSAO quality = Ultra
  • Reflection quality = High
  • World car level of detail = Ultra
  • Deformable terrain quality = High
  • SSR quality = High
  • Lens effects = High
  • Shader quality = Medium
  • Particle effects = High
  • Ray tracing = Optional

What are the best FH5 xbox graphics settings?

As you can see there are quite a few things to consider when it comes to setting the Xbox Graphics settings in FH5.

Let’s now have a quick look into what some of these represents.

Anisotropic filtering

Anisotropic filtering is basically a setting that increases the quality of textures at an oblique viewing angle.

In other words, it makes surfaces look less “flat.”

The main benefit of anisotropic filtering is that it can improve image quality in games without necessarily increasing the number of pixels being rendered on-screen.

That’s why we’ve chosen to set it at a high leve.

Shadow quality

The shadow quality setting in FH5 Xbox graphics mainly affects the sharpness, and therefore the realism, of shadows.

It’s worth noting that this setting will also impact performance, so if you’re struggling to maintain a consistent framerate, you may want to lower the shadow quality.

Night shadows

The night shadows setting will only be visible when racing at night, and as the name suggests, it changes the appearance of shadows cast during nighttime.

Anyways, we recommend setting this to off because it can have a negative impact on performance without providing any real benefit to the game-play.

Motion blur quality

The motion blur quality setting is responsible for blurring fast-moving objects.

This is generally used to create a more cinematic look, but it can also be used to reduce the visibility of tearing.

We recommend setting this to high because it doesn’t have a significant impact on performance and it can make the game look more polished.

Environment texture quality

The environment texture quality setting in Forza Horizon 5 Xbox graphics affects the resolution of textures in the game world.

Generally speaking, the higher the setting, the sharper and more detailed textures will look.


Alright so here were our best Xbox graphics settings for Forza Horizon 5.

Keep in mind that these are specifically tailored for those racing on an Xbox One or Xbox Series X|S console and may vary for PC and PlayStation.

As always, experiment with the settings to find out what looks and feels best for you.

We hope this guide helped you out and if it did, please feel free to share it on reddit. 😉

See you on track!

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About the autor

Alessio Lorandi

Alessio has been involved at the highest levels in racing since the age of 5 (2003). He won a CIK-FIA World Championship in 2013 and then raced in F3, F2, and finally GT3s before now dedicating himself to SOLOX. He’s now on a mission to help thousands of sim racers around the world achieve their fullest potential through his ACC setups.






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