How To Start A Series In iRacing

Author Alessio Lorandi
Alessio Lorandi
March 21, 2024

Creating a league in iRacing provides an exciting opportunity to cultivate a community of like-minded racers, organize competitive events, and foster camaraderie among fellow sim racing enthusiasts. Knowing how to start a league in iRacing is essential for bringing your vision to life. 

Step 1: Define Your League Concept

The first step in starting a league in iRacing is to define the concept and vision for your league. Determine the type of racing events you want to host, the frequency of races, and any specific rules or regulations you want to implement. 

Consider factors such as race formats, car classes, track selection, and league structure to create a compelling and engaging league concept that aligns with your goals and preferences.

Step 2: Choose a League Management Platform

Once you’ve defined your league concept, choose a league management platform to facilitate the organization and administration of your league. 

iRacing offers built-in league management tools that allow you to create and manage leagues directly within the iRacing platform. 

Alternatively, you can use third-party league management websites and services to create and customize your league, track statistics, and communicate with league members.

Step 3: Create Your League

Create Your League iRacing

With your league concept and management platform chosen, it’s time to create your league in iRacing. 

If using iRacing’s built-in league management tools, navigate to the league section of the iRacing website and follow the prompts to create a new league. 

Enter details such as the league name, description, logo, and league settings, and customize the league to reflect your desired concept and preferences.

Step 4: Set Up League Events

Once your league is created, set up league events and schedule races according to your league calendar. 

Determine the race formats, track rotations, and race schedules for your league events, taking into account factors such as race lengths, qualifying sessions, and championship points systems. 

Specify any additional rules or regulations for league events to ensure fair and competitive racing.

Step 5: Invite Members to Join

Invite Members to Join iRacing

With your league and events set up, invite members to join your league and participate in upcoming races and events. 

Spread the word about your league through social media, forums, and sim racing communities to attract potential members. 

Provide information about your league, including the league name, description, and how to join, and encourage interested racers to sign up and become part of your league community.

Step 6: Manage League Membership

As members join your league, manage league membership and administer league activities to ensure smooth operation and organization. 

Approve member requests to join the league, assign roles and permissions to league administrators and moderators, and enforce league rules and regulations to maintain a positive and inclusive community environment.

Step 7: Promote League Engagement

To foster engagement and participation within your league, actively promote league activities, communicate with league members, and encourage interaction and collaboration among members. 

Share updates, announcements, and race results through league forums, social media channels, and league management platforms to keep members informed and engaged.

Step 8: Organize and Host League Events

Finally, organize and host league events according to your scheduled race calendar. Coordinate race sessions, manage event logistics, and oversee race administration to ensure that events run smoothly and efficiently. 

Provide support and assistance to league members during races, resolve any issues or disputes that arise, and facilitate a fun and competitive racing experience for all participants.

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About the autor

Alessio Lorandi

Alessio has been involved at the highest levels in racing since the age of 5 (2003). He won a CIK-FIA World Championship in 2013 and then raced in F3, F2, and finally GT3s before now dedicating himself to SOLOX. He’s now on a mission to help thousands of sim racers around the world achieve their fullest potential through his ACC setups.

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