The short answer on Assetto Corsa Rally: it is a rally sim in Early Access on Steam, PC only, with 18 licensed cars and five locations in version 0.6. List price is $29.99. It is made by Supernova Games Studios in technical partnership with Kunos Simulazioni and published by 505 Games.
Everything on this page comes from the game's Steam page and the official site. I checked both on 8 October 2026. The game changes with every update, so I give the date with every number.
One thing up front. I raced on circuits, not on stages. So this page is the facts, plus how I would approach the game as a circuit driver. It is not a handling verdict.
What Assetto Corsa Rally is
| Assetto Corsa Rally | |
|---|---|
| Developer | Supernova Games Studios, with Kunos Simulazioni as technical partner |
| Publisher | 505 Games |
| Early Access launch | 13 November 2025 |
| Current version | 0.6, released 10 September 2026 |
| Platform | Windows PC on Steam |
| Engine | Assetto Corsa physics, on a customised build of Unreal Engine 5 |
| List price | $29.99 |
| Full release | On the roadmap as 1.0. No date given. |
It is a separate game from Assetto Corsa and from Assetto Corsa EVO. You buy it on its own. It does not need either of them.
The Steam page describes laser-scanned stages, a professional co-driver, a physics-based damage system and conditions that change with weather and time of day. It covers front, rear and four wheel drive cars.

Image: Supernova Games Studios and 505 Games, Steam
Assetto Corsa Rally car list
Version 0.6 has 18 cars. The game launched with 10 and has added 8 since.
| Car | Added in |
|---|---|
| Mini Cooper S Gr.2, 1964 | Launch |
| Alfa Romeo GTA 1300 Junior Gr.2, 1972 | Launch |
| Fiat 124 Sport Abarth Rally 16V Gr.4, 1973 | Launch |
| Fiat 131 Abarth Gr.4, 1976 | Launch |
| Lancia Stratos Gr.4, 1976 | Launch |
| Lancia Rally 037 EVO 2 Gr.B, 1984 | Launch |
| Lancia Delta HF integrale EVO Gr.A, 1992 | Launch |
| Citroen Xsara WRC, 2001 | Launch |
| Peugeot 208 Rally4, 2020 | Launch |
| Hyundai i20N Rally2, 2021 | Launch |
| Alpine A110 Group 4, 1973 | 0.2 |
| Lancia Fulvia Coupé 1.6 HF Gr.4 | 0.3 |
| Skoda Fabia RS Rally2 | 0.3 |
| Peugeot 306 II Maxi Kit Car | 0.4 |
| Subaru Impreza S3 Group A | 0.4 |
| Audi Quattro Gr.4, 1980 | 0.6 |
| Peugeot 206 WRC, 1999 | 0.6 |
| Volkswagen Polo GTI R5, 2018 | 0.6 |

Image: Supernova Games Studios and 505 Games, Steam
The years are the ones the Steam page gives. Where it gives none, I left the cell without one.
The Steam page says the plan after launch is 30 or more cars. So the list is a bit over halfway.
Where I would start: the Peugeot 208 Rally4. It is front wheel drive and the slowest modern car on the list. That is my pick as a driver, not a claim from the developers. In any new discipline you learn more in a slow car you can finish a stage in than in a Group B car you put in the trees at corner three. Of the three 0.6 cars, the developers describe the Polo GTI R5 as quick without being difficult to drive, so that is the four wheel drive step after it.

Image: Supernova Games Studios and 505 Games, Steam
If you like the cars more than the game, my best rally cars in sim racing page covers the classics across several titles.
Assetto Corsa Rally stages
Five locations in version 0.6. Four are rallies and one is an ice circuit.
| Location | Stages | Surface | Added in |
|---|---|---|---|
| Rally Wales | Hafren South, Hafren North | Gravel | Launch |
| Rally Alsace | Munster, Saverne | Tarmac | Launch |
| Livigno | Ghiacciodromo Livigno ice circuit | Ice and snow | 0.2 |
| Rally Monte Carlo | Col de Turini, Sisteron | Tarmac, with snow and ice | 0.3 |
| Rally Greece | Elatia, Loutraki | Gravel | 0.5 |
Some numbers from the sources:
- The official site lists over 20 miles, 33 km, of laser-scanned stages at launch, with multiple variations.
- Greece added 22 km of laser-scanned road, 509 metres of elevation change and 12 layout variants.
- Update 0.4 added snow conditions to Alsace and Wales.
- Monte Carlo has fully dynamic weather, according to the Steam page.
The Livigno ice circuit is the one I would not skip. The Steam page calls it the place to train for snowy mountain roads, with cars on studded tyres. A closed loop on low grip is how you learn car control without a 10 km walk back to the start line every time you get it wrong.

Image: Supernova Games Studios and 505 Games, Steam
Game modes and online
The Steam page lists these modes:
- Assetto Corsa Rally Events, with online leaderboards
- Free Practice
- Rally Weekend
- Single Rally Stage
- Time Attack, with online leaderboards
Online multiplayer arrived with update 0.5: custom and public lobbies for up to 16 players in single stage competitions, spectating, and a rotating calendar of weekly and weekend events. Update 0.6 added private lobbies.
0.6 also added Photo Mode and support for multiple custom liveries, which the developers call the first step towards modding support.
Still to come, from the same page: more stages in new locations, expanded game modes, full VR support and a dedicated rally school. No dates are given for any of them.
What each update added

| Version | Date | Main additions |
|---|---|---|
| Launch | 13 November 2025 | 10 cars, Wales and Alsace |
| 0.2 | 18 December 2025 | Alpine A110, Livigno ice circuit, 25 events |
| 0.3 | 26 February 2026 | Rally Monte Carlo, Lancia Fulvia, Skoda Fabia RS Rally2, 40 events |
| 0.4 | 30 April 2026 | Peugeot 306 Maxi, Subaru Impreza, snow in Alsace and Wales |
| 0.5 | 29 June 2026 | Rally Greece, online multiplayer, tyre physics overhaul |
| 0.6 | 10 September 2026 | Audi Quattro, Peugeot 206 WRC, VW Polo GTI R5, private lobbies, Photo Mode |
Two notes on the physics, because they matter if you read old opinions about the game.
Update 0.4 came with a collaboration with Jon Armstrong, a WRC driver at M-Sport. The developers say he helped refine tyres, aerodynamics and suspension.
Update 0.5 was a physics overhaul of tyre behaviour and surface interaction, and 0.6 lists a further evolution of the driving model on all surfaces. So a review or a video from before June 2026 describes a different car on a different road. Check the date of anything you watch.

Image: Supernova Games Studios and 505 Games, Steam
Price
The list price on Steam in the US is $29.99. On 8 October 2026 it was on sale at $23.99, which is 20% off.
That is an Early Access price. The Steam page I read does not say what the 1.0 price will be, so I will not guess.
PC requirements
From the Steam page on 8 October 2026.
| Minimum | Recommended | |
|---|---|---|
| OS | Windows 10 or 11, 64 bit | Windows 10 or 11, 64 bit |
| Processor | Intel Core i7-10700K or Ryzen 5 3600X | Intel Core i5-12600K or Ryzen 5 5600 |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics | RTX 2080 8 GB or RX 6650 XT 8 GB | RTX 3070 8 GB or RX 6800 16 GB |
| DirectX | Version 12 | Version 12 |
| Storage | 50 GB, SSD required | 50 GB, SSD required |
| Based on | 1080p, medium settings | 1080p, high settings |
Read the last row twice. Both columns are for 1080p. An RTX 2080 is the minimum for one 1080p screen on medium. If you run triple screens or a 1440p ultrawide, the recommended column is your floor, not your target.
If you are building for it, start with my best sim racing PC page.
VR and triple screens
Triple screens: supported. The Steam page says full support for triple screens.
VR: the requirements box on Steam says "VR Support: Not supported for Early Access launch", and the description lists full VR support under what comes after launch. That is what the page said on 8 October 2026. None of the update summaries from 0.2 to 0.6 on that page mention VR arriving.
So if a headset is the only way you drive, read that line on the store page on the day you buy. Do not buy on a promise.

Image: Supernova Games Studios and 505 Games, Steam
PS5 and Xbox
Assetto Corsa Rally is PC only today. Steam lists Windows. The official site lists PC via Steam and nothing else. I found no console version announced on either.
If that changes, I will update this page with the source.
Wheels and controllers
The Steam page says the game supports direct input racing wheels and peripherals, and the official site adds pedals and shifters. Steam also tags it with full controller support.
A rally stage asks different things from a wheel than a circuit does. You turn it a lot further and a lot faster. Two things I would set before the first stage, on any sim:
- Rotation. Rally cars use far less lock than a road car. If your arms cross on every hairpin, the rotation is too high.
- Force feedback strength. Lower than you run on tarmac circuits. On gravel the wheel is moving all the time, and a heavy wheel makes you late on every correction.
Those are my general rules, not values from the developers. For one wheel I do have numbers: the Assetto Corsa Rally row in my Logitech RS50 settings by game table.
Should you buy it now?
Early Access is a real choice, so here is how I would decide.
Buy it now if:
- You want a rally sim that is being worked on. Six content drops in ten months is a steady pace.
- You drive on a screen or on triples.
- 18 cars and five locations is enough for you today. For learning to drive on gravel, it is plenty.
Wait if:
- You only drive in VR, until the Steam page says it is supported.
- You are on PS5 or Xbox. There is nothing to buy.
- You want a career mode and a full championship calendar today. The mode list above is what there is.
If you want a finished rally game with a big stage list right now, look at my EA Sports WRC guide. If you want the old benchmark that the community still runs, my Richard Burns Rally guide explains how to get started.
How I would start as a circuit driver
This part is my advice. It comes from racing on tarmac, where I learned the same lessons the expensive way.
- Listen to the co-driver before you look for lap time. On a circuit you know the next corner. On a stage you do not. The notes are your track map.
- Drive at 80% and finish. A stage time with one crash is slower than a careful one. This is true in endurance racing too, and nobody believes it until they count.
- Brake in a straight line first. The fancy techniques come later. On a loose surface, a car that is already turning when you brake goes where it wants.
- One car, one stage, ten runs. Then change something. The same rule I use for setup work on any sim.
- Start in the dry in daylight. Snow and night are for when the basics are automatic.
FAQ
Is Assetto Corsa Rally out?
Yes, in Early Access. It launched on Steam on 13 November 2025. Version 0.6 came out on 10 September 2026. The full 1.0 release has no date.
How many cars are in Assetto Corsa Rally?
18 in version 0.6. The game launched with 10 and has added 8 through updates. The Steam page says the plan is 30 or more.
What stages are in Assetto Corsa Rally?
Rally Wales with Hafren South and North, Rally Alsace with Munster and Saverne, Rally Monte Carlo with Col de Turini and Sisteron, Rally Greece with Elatia and Loutraki, and the Livigno ice circuit.
How much does Assetto Corsa Rally cost?
The US list price on Steam is $29.99. On 8 October 2026 it was on sale at $23.99.
Is Assetto Corsa Rally on PS5 or Xbox?
No. It is on Windows PC through Steam. No console version is listed on Steam or on the official site.
Does Assetto Corsa Rally support VR?
On 8 October 2026 the Steam requirements box said VR is not supported for the Early Access launch, with full VR support listed as coming after launch. Check the store page before you buy for a headset.
Does Assetto Corsa Rally have multiplayer?
Yes. Update 0.5 added public and custom lobbies for up to 16 players in single stage competitions, and update 0.6 added private lobbies.
What PC do I need for Assetto Corsa Rally?
Steam lists an RTX 2080 or RX 6650 XT as the minimum and an RTX 3070 or RX 6800 as recommended, both for 1080p, with 16 GB of RAM and 50 GB on an SSD.
Do I need Assetto Corsa or Assetto Corsa EVO to play it?
No. It is a separate game that you buy on its own.
Who makes Assetto Corsa Rally?
Supernova Games Studios develops it in technical partnership with Kunos Simulazioni. 505 Games publishes it.

