The short answer for MOZA R3 settings: in Pit House set 900 degrees, road sensitivity 8, Game FFB Intensity 100%, wheel spring 0%, wheel damper 60%, natural inertia 140% and wheel friction 25%. Leave the Maximum Output Torque Limit at 100%. Then set the strength inside each game.

Those are MOZA's own published values for the R3, from its Assetto Corsa guide. MOZA has a second R3 set for the F1 games, and both are below in full. I checked every number on 8 October 2026.

If you are still choosing a base, start with my MOZA wheel base guide. This page is for people who already have the R3 on the desk.

What the R3 is

MOZA R3 direct drive wheel base seen from the front with the quick release

Image: MOZA Racing

MOZA R3
Peak torque3.9 Nm, direct drive
Rated power60 W
Encoder15 bit
USB rate1000 Hz
PlatformXbox Series X and S, Xbox One, Windows 10 and 11. No PlayStation.
MountingTable clamp in the box
SoftwarePit House on PC, plus the MOZA mobile app

The R3 is only sold as a bundle. On 8 October 2026 MOZA's US store had two.

BundleWheelWorks onPrice
R3 Racing Wheel and Pedals for Xbox and PCESX, 280 mmXbox and PC$339 (list $399)
R3 Racing Wheel and Pedals for PCESPC only$279 (list $299)

So the Xbox version costs $60 more today. If there is any chance you will race on a console, pay it. You cannot add Xbox later with a setting.

Two things decide how you set this base up.

3.9 Nm makes it the smallest base MOZA sells. You do not hold it back. You run it wide open in Pit House and let the game do the shaping.

And detail is what you paid for. A direct drive base at 3.9 Nm is not strong, but it is clean. Every point of damper and friction you add takes some of that away.

MOZA R3 Pit House settings

This is the baseline. MOZA publishes it for the R3 and R5 together in its Assetto Corsa settings guide. I would start from it in any sim with road or GT cars.

Basic settings

SettingR3 value
Maximum steering angle900
Road sensitivity8
Game FFB intensity100%
Maximum wheel speed120%
Wheel spring strength0%
Wheel damper60%

Advanced settings

SettingR3 value
Maximum output torque limit100%
Natural inertia140%
Wheel friction25%

FFB effect equaliser

BandR3 value
10 Hz130%
15 Hz140%
25 Hz150%
40 Hz160%
50 Hz170%

Leave the Base FFB Curve linear. I explain when to touch it in my MOZA FFB curve guide. What every other slider does is in the MOZA Pit House settings guide.

60% damper is a lot for my taste. If the wheel feels slow to come back to you on corner exit, that is the first number I would bring down, 5 points at a time.

MOZA R3 Assetto Corsa settings

Use the Pit House baseline above. Then in the game:

In Assetto CorsaR3 value
Gain60 to 90%, depends on the car
Filter0%
Minimum force0%
Kerb effects15%
Road effects15%
Slip effects10%
ABS effects0%

Gain is the one you move per car. On an R3 I would start high, around 85%, because there is not much torque to give away. If the wheel goes numb in the middle of a fast corner, the signal is clipping. Then the gain comes down.

MOZA recommends Content Manager for this on PC, because it shows you the clipping.

MOZA R3 F1 settings

MOZA has a separate R3 set in its F1 24 wheel base setup guide. It was written for F1 24. I would use the same numbers as the start in the newer F1 game and adjust from there.

Pit HouseR3 value
PresetFormula 1
Maximum steering angle380, synchronous on
Game FFB intensity100%
Maximum wheel speed50%
Natural damping45%
Natural friction30%
Natural inertia200%
Maximum output torque limit100%
Speed-dependent damping65%
Speed-dependent damping starts at200 km/h
FFB reversalOff
Hands-off protectionOn
Equaliser bandR3 value
10 Hz80%
15 Hz120%
25 Hz170%
40 Hz180%
50 Hz160%
In the F1 gameR3 value
Vibration and force feedback strength100%
On track effects45%
Rumble strip effects40%
Off track effects30%
Wheel damper30%
Wheel rotation380

The same guide gives the R5 a strength of 95% and rumble strips at 35%. The R3 gets 100% and 40%. That tells you how MOZA thinks about this base: everything it has, all the time.

MOZA R3 iRacing settings

MOZA does not publish R3 values for iRacing. Its iRacing settings article covers the R5, R9, R12, R16 and R21. The R3 is not in it.

So what follows is my reasoning, not a MOZA table.

SettingWhat I would set
Pit HouseThe baseline above, with the wheel damper down to about 35%
Enable force feedbackOn
Use linear modeOn
Wheel force3.9 Nm, the peak of the base
Damping0%
Min force0%
StrengthPer car, with the auto button

Why 35% damper? Because that is what MOZA uses on the R5 in iRacing. Why linear mode and min force at 0? Because it is direct drive, and there is no dead zone to cover.

Then drive a few clean laps and press the auto button in the force feedback black box. iRacing sets the strength for that car. On 3.9 Nm you will see it clip in heavy cars sooner than a bigger base would. That is the base, not your settings.

The game side is in my iRacing FFB settings page.

The R3 on Xbox

MOZA R3 bundle for Xbox and PC with the ESX steering wheel, the R3 base and the SR-P Lite pedals

Image: MOZA Racing

The R3 is the only MOZA base that works on a console, and it is Xbox only. Three things to know.

  • You need the Xbox bundle with the ESX wheel. MOZA sells the other bundle, with the ES wheel, as PC only.
  • For the base settings MOZA lists Pit House on PC and its mobile app.
  • Forza Motorsport (2023) needs the steering angle set to 2000. That is in MOZA's own Xbox games support list, dated 22 July 2024.

The same list has Assetto Corsa, Assetto Corsa Competizione, EA Sports WRC, the F1 games and Forza Horizon 4 and 5 as supported with force feedback.

I have not tested the R3 on an Xbox myself, so I will not give you console values I cannot stand behind. Load the baseline, then set the strength in the game.

If you are still comparing it with the Logitech and Thrustmaster options, that is in my Xbox steering wheels guide.

Steering angle and feel by car type

MOZA's Pit House force feedback guide gives ranges by car type. They apply to the R3 as they are.

Car typeSteering angleRoad sensitivityNatural inertia
Formula3608 to 10100 to 150%
GT and sports cars5408 to 10200 to 300%
Road cars, rally, drift9004 to 6 for a smoother wheelStart at 140%

The first two rows are MOZA's numbers. The 140% in the last row is the baseline value, because MOZA gives no range there.

The same guide says Game FFB Intensity is "generally best at 100%" on the R3, R5 and R9, and that the torque limit is fine at 100% too. I agree. Turn a 3.9 Nm base down to 70% and you have about 2.7 Nm left. That is gear driven wheel territory, and you paid for more.

The order I change things in

Timeline of the five steps I follow when changing MOZA R3 settings, from the baseline to the damper

  1. Type in the baseline. All of it, before you judge anything.
  2. Set the steering angle for the car. Nothing else can be judged while the ratio is wrong.
  3. Find the clipping point in the game. On 3.9 Nm this is the big one.
  4. Natural inertia for weight. Up for GT cars, down for formula cars.
  5. Damper and friction last, and down more often than up.

One change, five laps, then the next.

Common R3 problems

What you feelWhat I would change
Wheel goes light or numb in fast cornersLower the gain or strength in the game. That is clipping.
Wheel feels weak everywhereCheck Game FFB Intensity and the torque limit are both at 100%.
Wheel is slow to return on exitLower the wheel damper in steps of 5.
Wheel feels like a toy, no weightRaise natural inertia towards 200%.
Kerbs are too violentLower the 15 Hz and 40 Hz bands in the equaliser.
Car turns more or less than the wheelMatch the steering lock in the game to the angle in Pit House.
Forza Motorsport on Xbox steers wrongSet the steering angle to 2000, as MOZA says.

The bundle pedals

The SR-P Lite pedals are two steel pedals with hall sensors. No clutch, and no load cell on the brake. So the brake measures how far you push, not how hard. Calibrate both pedals before the first lap, and be patient with your braking for the first week. Your foot has to learn a distance.

This is where the R3 bundle is weakest. A stiffer brake will do more for your lap time than any slider on this page.

R3 or R5?

On PC the R5 bundle was $379 on the same day, against $279 for the R3 PC bundle. That is $100 for 5.5 Nm instead of 3.9. If you only race on PC, I would pay it. The values for that base are on my MOZA R5 settings page, and the next step up is on MOZA R9 settings.

On Xbox there is nothing to decide. The R5 does not work there.

New to direct drive? Read direct drive wheels explained first. It makes the tables above easier to follow.

FAQ

What are the best MOZA R3 settings?

Start with MOZA's own baseline: 900 degrees, road sensitivity 8, Game FFB Intensity 100%, wheel damper 60%, natural inertia 140%, wheel friction 25% and the torque limit at 100%. Then set the strength in each game.

Should I run the MOZA R3 at 100% force?

Yes. MOZA's own guide says Game FFB Intensity and the Maximum Output Torque Limit are fine at 100% on the R3, R5 and R9. The R3 peaks at 3.9 Nm, so there is nothing to hold back.

Does the MOZA R3 work on Xbox?

Yes, with the Xbox and PC bundle that has the ESX wheel. It works on Xbox Series X and S and Xbox One. The PC bundle with the ES wheel is PC only.

Does the MOZA R3 work on PS5?

No. The R3 works on Xbox and PC. It does not work on PlayStation.

What are the MOZA R3 settings for iRacing?

MOZA does not publish any. I would use linear mode on, wheel force 3.9 Nm, damping 0%, min force 0% and set the strength per car with the auto button.

What steering angle should I use on the MOZA R3?

360 degrees for formula cars (MOZA uses 380 in the F1 games), 540 for GT and sports cars, 900 for road cars, rally and drift. Forza Motorsport on Xbox is the exception: MOZA says 2000.

Can I use MOZA R5 settings on an R3?

As a start, yes. MOZA publishes one shared set for the R3 and R5 in Assetto Corsa. In the F1 games the R3 gets a little more: 100% strength against 95% on the R5.

How much is the MOZA R3?

On 8 October 2026 MOZA's US store had the Xbox and PC bundle at $339 and the PC bundle at $279, both with the wheel and the SR-P Lite pedals.