Automobilista 2 is a sim, and it is at its best with a wheel. But you can drive it on a pad, and a lot of people do. The default settings are the problem: the car feels nervous at speed and slow to react in the hairpins. Four sliders fix most of that.

I drive sims with a wheel, so I will not sell you these as my race settings. This is a baseline from the values pad players have published, with what each slider does so you can adjust it for your own thumbs. Checked on 5 October 2026, on the V1.6 builds of the game.

The baseline

Open Options from the main menu and go to the controls section. You want the configuration page, where the deadzones and sensitivities are.

SettingValueNote
Steering deadzone30 if your stick is new and centres well
Steering sensitivity30Lower makes the centre calmer
Throttle deadzone0
Throttle sensitivity10Up to 30 if the car feels lazy on exit
Brake deadzone0
Brake sensitivity10Gives you most of the trigger for the first half of the brake
Clutch deadzone10Only matters with a manual clutch
Clutch sensitivity25
Speed sensitivity95Lower gives you more steering lock at speed
Controller damping25Higher is smoother and slower
Controller vibration0 to 40To taste. I would start with it off
RPM and gear displayYes

If you only change two things, change speed sensitivity and controller damping. The rest is fine tuning.

A black Xbox One controller seen from the front
Left stick to steer, right trigger for the throttle, left trigger for the brake. Photo: Evan-Amos, Wikimedia Commons, public domain.

Control scheme

Before the sliders, tell the game what it is talking to. This is on the control scheme page, in the same controls section.

SettingValue
TypeGamepad
Make and modelYour pad, for example Microsoft, Xbox One
Calibrate pedalsDo it once: press each trigger all the way and release
Automatic clutchOn
GearingManual
Inverted gearingNo

Automobilista 2 is a PC game. There is no console version, so "controller" here means a pad plugged into your PC. An Xbox pad is the easy choice because Windows and the game know it out of the box. A PlayStation pad works too. If the buttons are not picked up, run it through Steam Input.

What each slider does

Automobilista 2 is built on the same engine as Project CARS 2, and the pad sliders have the same names. Two of them are not obvious.

Steering deadzone. How far the stick moves before the car reacts. Zero is the most precise. Raise it only when the car turns with your thumb off the stick.

Steering sensitivity. How much steering you get in the first part of the stick travel. At 50 the response is linear. Below 50 the centre is calmer and the lock comes at the end of the travel. A stick has very little travel, and you want most of it for small corrections. That is why 30 works.

Throttle and brake sensitivity. The same idea on the triggers. Lower gives you more control in the first half of the trigger. In a car with no ABS and no traction control, and this game has many, that is where the lap time is.

Speed sensitivity. The faster you go, the less steering lock the game gives you. A higher number takes away more. Too low and the car snaps at 250 km/h. Too high and it will not turn in a fast corner. Most published pad setups sit between 90 and 100.

Controller damping. Smoothing between your thumb and the front wheels. Low is direct, high is smooth. If you are jerky with the stick, go higher. If you are smooth and the car feels late, go lower.

Three setups side by side

There is no single right answer. Here is my baseline next to two pad setups that players have published and that others keep recommending.

SettingMy baselineSetup ASetup B
Steering deadzone300
Steering sensitivity30050
Throttle sensitivity10not given50
Brake sensitivity10not given50
Speed sensitivity9510096
Controller damping255010

Look at the damping row: 25, 50 and 10. Then the steering sensitivity row: 30, 0 and 50. Three people, three different pairs of thumbs.

There is a pattern, though. Nobody goes low on speed sensitivity. And the lower the steering sensitivity, the more damping people run with it. Setup A is the calm one, for long races and fast cars. Setup B is the direct one, for people who are already smooth. Mine sits in the middle, which is where I would start.

Assists on a controller

A trigger has a few centimetres of travel. A brake pedal has a lot more, and you push it with your leg. So on a pad I would not be proud about the aids.

  • ABS: on, when the car has it. You can not feel a locking front tyre through a trigger.
  • Traction control: on at the start. Turn it down when your exits are clean.
  • Stability control: on for the first hours, then off. It hides what the car is doing, and you stop learning.
  • Automatic clutch: on.
  • Gears: manual. Short shifting out of slow corners is the cheapest traction control there is.

If you set the aids to authentic, each car gets only what the real car has. That is the right way to play the game in the long run, but it means an old Formula car has nothing. On a pad, start with the modern GT cars. They have ABS and traction control in real life, and they forgive you.

A black DualShock 4 controller for the PlayStation 4
A PlayStation pad works on PC too. The same values apply. Photo: Evan-Amos, Wikimedia Commons, public domain.

If the car does not feel right

Change one value, do five laps with the same car on the same track, then decide. If you change three things at once you will never know which one helped.

ProblemChangeWhy
The car weaves on the straightsSteering sensitivity down to 20, or damping up to 40Small thumb movements do less around the centre
Not enough steering in fast cornersSpeed sensitivity down to 90The game takes away less lock at speed
The car snaps in fast cornersSpeed sensitivity up to 100Less lock at speed, so the same thumb movement is calmer
The steering feels lateController damping down to 10Less smoothing between your thumb and the front wheels
I can not catch a slideController damping down, steering sensitivity up to 40You need the opposite lock fast, and damping slows it
I lock the brakes into every hairpinBrake sensitivity down, ABS onMore trigger travel before you reach full pressure
Wheelspin on every exitThrottle sensitivity down, traction control onThe first half of the trigger gives less power
The car drifts left or right on its ownSteering deadzone up to 5The stick no longer returns to a perfect centre

How to drive it on a pad

Settings are half of it. The other half is your thumbs.

  • Brake in a straight line, then release slowly. Coming off the trigger too fast is what unsettles the car, on a pad and in a real car.
  • Roll the stick, do not flick it. Push it along the edge of its travel. Fast inputs are what the damping has to clean up.
  • One steering input per corner. If you are sawing at the stick, you turned in too early or too fast.
  • Squeeze the throttle. Half trigger until the car is straight, then all of it.
  • Pick the right car. A GT3 or a touring car is easy on a pad. A 1980s turbo Formula car is not.

More in my Automobilista 2 driving tips.

Will the next update change this?

Maybe. Reiza has announced V1.7 with a big physics revision across most car classes. The last build I could confirm today is V1.6.9.9. The pad sliders do the same job whatever the physics, so the method above stays valid. The numbers may need a few points of adjustment, and I will recheck this page when V1.7 is out.

More Automobilista 2 settings

Coming from the older game on the same engine? The logic is the same as in my Project CARS 2 controller settings.

FAQ

Can you play Automobilista 2 with a controller?

Yes. It is a sim and a wheel is better, but with the right sensitivity and damping it is very playable on a pad.

What are the best controller settings for Automobilista 2?

Start with steering deadzone 3, steering sensitivity 30, throttle and brake sensitivity 10, speed sensitivity 95 and controller damping 25. Then tune speed sensitivity and damping to your hands.

What does speed sensitivity do in Automobilista 2?

It reduces the steering lock as the speed goes up. A higher value takes away more lock. Lower it if the car will not turn in fast corners.

What does controller damping do?

It smooths your stick inputs. Low is direct, high is smooth. Raise it if the car weaves, lower it if the steering feels late.

Which controller is best for Automobilista 2?

An Xbox pad is the simplest, because the game and Windows recognise it right away. A PlayStation pad works as well, through Steam Input if needed.

Is Automobilista 2 on PS5 or Xbox?

No. It is a PC game. You can use a console controller, but only on a PC.

Should I use assists on a controller?

Yes. ABS and traction control on where the car has them. Stability control only while you learn the car.