This is the full database of my NASCAR Heat 5 Xfinity Series setups, 21 tracks, every setup free on its own page. It's the sister page to my Cup setups database, and if you race both cars you'll want both bookmarked, because the setups are not interchangeable.

Same status check I gave on the Cup page: Motorsport Games closed the NASCAR Heat servers for good on August 1, 2025, and the game left digital stores at the end of 2024 when the licence moved to iRacing. Online is gone. Career mode, quick races and split-screen still work fine, and the Xfinity car is arguably the best career-mode car in the game, because that's the series where you spend your climb to Cup.

The upside of an abandoned game: no patches means frozen physics. Every number in these guides was set on the same build you're running today.

Every NASCAR Heat 5 Xfinity setup, track by track

Grouped by track type, because that's how setup philosophy actually works. One bonus of the Xfinity schedule: it covers six tracks my Cup database doesn't, Darlington, Las Vegas, Michigan, Phoenix, Mid-Ohio and Road America.

Superspeedway

  • Daytona Xfinity setup: the reference numbers: front right camber -2.5, front left +2.5, 3.10 rear end ratio, good for mid 45s

Intermediates

The 1.5-mile ovals, where the Xfinity car's lower power really shows. You're managing momentum across the whole corner, not point-and-squirting like the Cup car.

Big and odd-shaped ovals

Two flat 2-milers, the Brickyard, and the track too tough to tame. All four punish a car that won't turn through long, fast corners.

Short tracks and one-milers

Where the Xfinity car is honestly more fun than the Cup car. Less power off the corner means you can commit to the throttle earlier, and a good setup is worth half a second here.

Road courses and the Roval

My home turf after years of F3 and GT3 racing. Symmetric-ish cambers, real braking zones, and two of the best tracks in the game that Cup never visits.

How the Xfinity car is different from the Cup car

Don't copy your Cup numbers across and expect them to work. The Xfinity car has noticeably less power, and that changes the whole setup philosophy.

With the Cup car you can afford a slightly lazy mid-corner if the car is strong off the turn, the power covers for you. The Xfinity car can't do that. Every mile per hour you scrub mid-corner stays lost for the whole straight, so I build these setups freer on entry, closer to the edge of oversteer, to keep minimum speed up.

You see it in the numbers. At Daytona my Xfinity camber runs -2.5/+2.5 where the Cup car runs -4.9/+5.8, the Xfinity car draws less lateral load, so you don't need the tires leaned over as hard. Gearing matters more too: with less torque, the wrong rear-end ratio leaves you stuck between gears off a corner. That's why the individual pages call gearing out specifically, like the 4.71 at Bristol against the 3.10 at Daytona.

The camber logic itself doesn't change: negative on the front right, positive on the front left, because on an oval all the load lands on the right side. If that concept is new to you, I explain it fully on the Cup database page.

How I'd use these setups

Treat every setup as a starting window, not gospel. Run 10 laps, feel where the car is weak, and adjust one thing at a time, swaybar first if it won't rotate, then springs.

Two driving habits worth more than any setup change in the Xfinity car. First, be earlier and smoother on throttle than you'd dare in the Cup car; the reduced power means the rear tires can usually take it. Second, protect momentum, if you have to choose between a good entry and a good exit at an intermediate, take the exit, because you don't have the horsepower to recover a bad one.

With the servers gone these are career-mode and time-trial setups now. The Xfinity grind to a Cup seat is still the best part of career. Pair these with my AI settings and difficulty settings so the racing stays close, and check the full tracks list if you're planning a season.

Sort your hardware first

No setup fixes bad inputs. Before testing, run through my FFB settings if you're on a wheel, or my controller settings if you're on pad like most NH5 players. The full brand-by-brand wheel settings list is on the Cup page.

FAQ

Are Xfinity setups different from Cup setups in NASCAR Heat 5?

Yes, meaningfully. The Xfinity car has less power, so it draws less load through the tires and rewards momentum-focused setups, less extreme cambers, freer corner entry, and gearing that keeps the engine in its narrow sweet spot. A Cup setup dropped into the Xfinity car usually feels lazy on entry and dead off the corner.

Do these setups still work in 2026?

Yes. NASCAR Heat 5 stopped receiving patches years ago, so the physics are frozen, the setups drive exactly as they did when I built them. The August 2025 server shutdown killed online lobbies only; setups, career mode and time trial are all local.

Which tracks have Xfinity setups in this database?

All 21 tracks I've built Xfinity setups for: Daytona, seven intermediates from Atlanta to Las Vegas, Auto Club, Darlington, Indy, Michigan, six short tracks from Bristol to Phoenix, plus Mid-Ohio, Road America and the Charlotte Roval. Every link is on this page, and each track page links back to the rest.

Is the Xfinity Series worth racing in career mode?

It's the best part of career mode, in my opinion. The car is more forgiving than the Cup car but still quick enough to demand precision, and the schedule includes Road America and Mid-Ohio, two proper road courses the Cup schedule skips. If you want online NASCAR instead, that's now iRacing's console games: NASCAR 25 since October 2025, with NASCAR 26 arriving September 18, 2026.